What are you playing (/running) (tabletop/board/etc game edition)

vibrates excitedly for next Quest session

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I was able to run another session of Road to Limina last night :)

After having a month off and leaving my players to solve a modified zebra puzzle, they descended into the Manse tucked away in a Sea Fort which stood in a droughted sea. They had been sent there by the ghosts of the families who once lived there, demanding that they retrieve a sarcophagus where a daemon had been interred so it could be traded for bodies. There were a lot of questions about this body merchant :joy:.

But the players really enjoyed exploring beneath the Manse in a half flooded catacomb! When they finally came across the sarcophagus they found a daemon interred inside who promised grand power if they would free her. They did! And I gave them some stormy sea themed curses as a reward and the daemon zapped them back on their way. From the road they had diverged from to the sea Fort, they could sea a roiling storm had taken up once again. As they approached the town of Satelles Minor they did so in the rain.

It was really something to spin up a little side encounter so quickly after I had spent more time just on Satelles minor and the stretch of road itself. It definitely pushed me to find James Haeck’s 3-part encounter blog on dnd beyond which I think is a cool travel encounter version of Johnn Four’s 5 room dungeon.

I think bestowing a cool reward to players is a good way of making that choice feel cool, but it wouldn’t be the same if I just let it be a choice that changed the players circumstances. Having this daemonic rainstorm affect the entire world as well is a repercussion that I think will really stoke that sense of agency and enshrine the event in the players memory.

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Today’s Lancer session had a lot hacking going on, which was very amusing to me because I had one Monstrosity enemy immune to tech actions ready to go as soon as they got some reprieve :3

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also dang folks, that was a lot of tech attacks, way to hate on International Women’s Day even? /j

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Kicking my “Haunted mansion with a Wherewolf and Whenwolf” quest down the road in exchange for a mission in a casino with a crown that steals luck.

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But nobody ever asks Howwolf :pensass:

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The Whatwolf is an amagamated wolfman, with arms like chicken legs and other things tacked onto a wolf body/head

The Whowolf is a shapeshifter, well, more actively than other lycanthropes anyways.

Wherewolf is invisible.

Whenwolf can teleport and possibly make small time slips.

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Every time an opportunity comes to name an NPC I’m out over here chomping at the bit but I Need To Chill so that the 4 entire other players also have a chance to give names

I just wanna make cool names :sob:

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undertale is on sale for $1 for anyone who may not have played

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OH WAIT I ONLY NOW REALIZED I POSTED IN THE WRONG THREAD. LOL

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I got super confused for a second there lmao

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For an actual tabletop post: I did a summary of the back 3 seasons of our Quiet Year worldbuilding game for Quinn’s Songs for the Dusk campaign. Depending on how much Posting Juice I have, there may be general campaign summaries to follow as well

https://dismallyoriented.dreamwidth.org/7344.html

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Today’s Lancer session

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I should formalize a blog post because Technoir’s Transmissions and Plot Maps are such a handy way to do both pre-prep and set you up for improv’ing on the fly.

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Made the post, and used it in session on Thursday and it RULED. It worked so well for how I like to run things. Since I had 36 items that could basically Lego together, I could build out the happenings at the casino incredibly easily.

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Today’s Lancer session:

Previously, the squad had chose to delay the mission longer to save the personnel at the site, thus opening themselves to a harsher counterattack. As a result, they faced not only the expected enemies ( as well as the montrosity) but also the Mantle PMC that was sent by the AAL corporation that basically owns this planet. Struggling, they managed to win and destroy the research site.

Back in HQ, they debrief with the handler, and she isn’t happy about the risks they took. She was aware of the cost of the mission, but believed it was fair. Despite everything, she was thankful for their safe return and attempts to give them a hug, only for one of the PCs to step back and call her out on this behavior, stating that the “cost” of innocent lives isn’t justifiable. They have a brief, but intense, argument before the group leaves.

One of the PCs decides to cook some casserole to give to the squad, and also the handler. They are mostly exhausted, physically and mentally, but welcome the treat.

As the days pass, and they take some time to live their “normal” life, events move forward. One of the enemy mechs they fought was a mercenary, not explicitly allied to the corp’s ideals, and as he rejoins his group, he informs them that this planet has some interesting combatants, but a full-on attack could be very profitable. The Mantle PMCs that escaped are admonished and The 4 PC mechs and callsigns are added to their High Priority Targets list.

In a shiny, expensive conference room, AAL executives and researchers lament the loss of Subject 5, a paused video showing as one of the PCs cut down the monstrosity. They mention that Subjects 1 through 14 seem to have escaped into the desert and are prowling around the planet, but the data they gained through their development was enough. The fact that biological weapons are largely immune to tech attacks will be invaluable to face against [it].

The people in Sparrow also have been talking about it. The AAL attempted to diminish the repercussions of the attack, only saying that one of their facilities had been attacked by vandals and some of their personnel injured but the survivors the squad helped escape have been spreading their own exaggerated rumours, that a group appears to be striking back against the AAL - and winning.

And back to the players, their own lives also move forward. One of them gets a message that the underground biker spots she sometimes races in has adopted the “Wes Challenge”, based on the persona she created while racing. Someone has been arrested wearing a getup that was clearly attempting to mimic hers, but more curiously, on the next race there were more people attempting to dress like that.

A couple of them get a call from someone they had asked before for an invitation to a Cult that seems to worship a lost NHP/eldritch being. She says the next meeting has been schedule in a mostly abandoned beach, and they’re welcome to join, even bring swimsuits if they want.

Another is contacted about a job she had been looking for, and that the spot is open for her. It won’t do much to cover her debts, but its good to maintain a cover, although its ways from her current living space, so she might need to spend her nights elsewhere.

And finally, the hacker of the group has been browsing image boards that leaked the list of people killed in the attack. They are a channer-like group, making memes and mocking the scientists and key personnel of the AAL. While scrolling down, it notices a photo of a familiar older couple, with a familiar last name. Next to them are the writings “KIA - Cloning Approval Pending”.

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also my players bought me foundry i’m going to cry in the shower lmao :sob:

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The classes in Natural Fantasy (Fabula Ultima) are so coooooooool.

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:mushroom:: after several months of 0 ttrpg im once again back on my “thinking about ttrpgs 24/7” bullshit :D

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