continuing to play UFO 50, been really invested in Porgy and bashing my head against Pingolf. it is so fun but we are not good at golf games </3
despite having four other games unfinished, I’ve started up Boku no Natsuyasumi 2. like the last one, I’ll be playing this a day at a time. I think these games are more conducive to this type of play compared to something like Persona because the length of each day is more predictable; there’s only so much you can do in a day, but there’s also so much you can do in a day! it’s the perfect cure for winter blues.
Finished Judgement last week so I started Infinite Wealth for the new year, the combat improvements from LaD are so good, makes me feel bad about the people who played it and then decided to play LaD >.>
In that same train of thought, I feel like I just… don’t really like the way the action combat worked in Yakuza before the swap? I really liked the quicker styles in 0 but between that and getting to play 4 I remember not enjoying the series very much and having fun as Akiyama in 4 made me realize how much I didn’t like Kiryu specifically, the other characters all felt fun, but Kiryu’s style just wasn’t for me
Gaiden and Judgement felt like Kiryu again and thinking about the parallel universe where the april fools video didn’t get so well received they completely redid the battle system, I don’t think I would like Ichiban as much as I do now if he was just another Kiryu, one of those things where, even if it wasn’t perfect, that transition was a huge boon for my enjoyment of the games
AKIYAMA mentioned
Yea, this has kinda been my bug bear regarding the Yakuza series in general. Kiryu has been around too long and his fighting style is very whitebread. I thi k they should’ve retired Kiryu after 4 or 5 personally and let other styles or combat systems take over.
And four was my first game. Fell in love with Akiyama, then they made him better in 5. Then no more akiyama. Im looking forward to playing judgement after i finish 6 then play 7.
I also think the action combat in Hokuto ga Gotoku is great, but havent played the full game yet.
It sure *felt* like they wanted to retire Kiryu in 4 and 5. He plays such a small part in those games, basically being a NG+ character in 4 and a very minor participant in 5. Its actually pretty wild to have him as the sole protagonist again in 6, when you consider all the different storylines that got built in the previous game, though maybe that was just meant to be the “farewell” to the character (and even that is irrelevant now lol)
3,4 and 5 all feel like they said “OK THIS is the game where we retire kiryu”, and still couldnt pull the trigger. 6 was the one where they finally followed thru and it feels late, but better late than never.
kasuga (even from video) feels like such a different character that it’s nice to have the series focus on someone else for a while.
Ngl I’ll miss akiyama though. I also miss tanimura too
but otherwise yes i get, i think the combat for the yakuza games isn’t really the thing that makes those games interesting. Y0 is one of the peaks, and I think Lost Judgement is the other, but the combat isn’t why i play them. ironically, i think the best real-time combat is in the Like a Dragon: Panther PSP games, which use the Def Jam Fight for New York combat engine. Check them out, they’re fan-translated, quite good and not too long!
Ove known about these games for a while, but didnt know this particular detail.i gotta jailbreak the vita to get this and other stuff like psp2 going
Stoneshard is roughly as I remember it: unforgiving-ass mercenary simulator. Gotta remember how to git gud (it’s probably just grinding)
since our pokemon hyperfixation is in full swing we’ve picked back up Pokemon: Legends Arceus on Yuzu and I am having so much fun with this. I love catching the funny creatures. i love tasks. i love my drifloon who puts everything to sleep so i can catch it. i ran into a space-time distortion and caught like 12 pokemon. this game is fun.
PLA is so GOOD. it felt like so many people were put off by the graphics and inconsistent performance which like, fine, they aren’t great, whatever. that is so not important to me because the game is just FUN.
Got to level 6 in Dracula’s Curse… Level 5 was a wild experience, because the level itself kicked my ass for a while, convinced me to go back and beat level 5 with Sypha after I’d already gotten there with Grant, just because he wasn’t helping much… and then when I got to the boss I beat it almost without trying, didn’t take a single hit. Sypha fucking shreds through those health, oh my god.
Rogue legacy 2 is as addictive as 1 for me, so i can tell I’m going to end up sinking some time into this one
Played that last year, its a huge improvement over 1 but at the same time I found a bit lacking in other areas. There’s also some endgame stuff that I wasn’t quite fond of, but that’s going to be a while for you.
it is so so fun. i thought i would be more bothered by the graphics and fps drops but that’s not the case. also i’m just now noticing how fuckjng nice all the music is? like holy shit.
it’s definitely my favorite realized take on the pokemon formula. it’s fun and i like when pokemon are treated more like the wild animal equivalent they are. also did good things for the lore and stuff.
on that note it is kind of funny to me how all the townspeople are like “OH NO POKEMON THOSE THINFS ARE SO SCARY AND WEIRD” considering they are just animals, but i guess maybe people would have a different relationship with wildlife if you went outside and any bird or squirrel could just decide to shoot a death ray at you at any moment.
this was actually one of my favourite parts of the game for exactly this reason LMAOOO like pokémon are objectively fucking terrifying, it makes perfect sense that before they were properly domesticated people were broadly scared of them! I mean tbh even in the ‘modern’ pokémon setting, kids get assaulted by wild animals the second they step off the beaten path, it’s quite scary. it’s a real neat take on it imo.
but yeah the music is great, the moment to moment gameplay is (IMO) a ton of fun, it’s just a real good time of a game (FPS stutters and low quality textures be damned) and the first pkmn game that held my attention throughout since… gen 5, I think? I really hope PLZA is as fun, it looks like it might be quite different!
I had forgotten how it feels like running a marathon when playing a game where people just go “actually I’d rather die” and not pick healers
Also trying Lies of P
Its definitely a well made game, but also amusing because the most I’ve heard about it is from a mutual who is unfathomably thirsty over P - and I can’t fault him
Picked Nine Sols back up. Trying it on story mode but have only made it slightly easier. Trying to get in our head that losing ≠ failing
More System Shock
More wanting to shove the Roko’s Basilisk/Pascal’s Wager people into lockers.